Daily Devlogs: 03/16/21


Quick update tonight! Just got the customer to properly enter the screen from the right side of the screen. I forgot about Unity's Vector3.moveTowards function which solved that problem in no time! Now I just need to make sure when a correct order is entered that the NPC backs away properly. I will just need to readjust the current code for entering in orders so that it ties this new functionality in.

Regards,

Mark

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